https://bugs.winehq.org/show_bug.cgi?id=42364
Bug ID: 42364 Summary: Very low texture resolution in Trackmania Nations Forever / United (Regression) Product: Wine Version: 2.0 Hardware: x86 URL: http://files.trackmaniaforever.com/tmnationsforever_se tup.exe OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: michael@fds-team.de CC: joseph.kucia@gmail.com Regression SHA1: 90909951154e1d663bebc134263b4025eacbdabd Distribution: Debian
Created attachment 57141 --> https://bugs.winehq.org/attachment.cgi?id=57141 ddraw log
I tested Trackmania Nations Forever and noticed that many of the textures have a very low resolution. Even the small time display (top bar in main menu / in-game) seems blurred. Since I could not remember having such problems the last time I tested the application, I did a bisect and found the guilty commit:
commit 90909951154e1d663bebc134263b4025eacbdabd Author: Józef Kucia jkucia@codeweavers.com Date: Mon Jan 2 10:44:38 2017 +0100
ddraw: Subtract framebuffer size from reported available video memory.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
The game uses ddraw only to detect the available memory while the actual drawing is done using d3d9. See attachment for a +ddraw log. The test was done on a Geforce GTX 660 with 2GB VRAM and 1280x1024 as desktop resolution.