http://bugs.winehq.org/show_bug.cgi?id=28413
--- Comment #2 from David turbolad995@hotmail.co.uk 2011-09-20 18:38:19 CDT --- (In reply to comment #1)
Please attach a +tid,+mmdevapi,+winmm,+dsound,+oss,+alsa,+coreaudio trace.
Is this a regression (did it occur before 1.3.25)?
It does seem to be a regression yes - I don't remember this problem happening before version 1.3.25 - but since that version, more sounds are working in games.
I don't know how to make the "trace" you require. Try playing a game in Wine, such as lemmix (a lemmings clone) and I'll tell you how I discovered this bug: http://www.ericenzwaan.nl/eric/lemmings/lemmix.htm
To hear the problem, release the lemmings at 99 and when they walk into the "home", a sound is played each time - but there's a brief pause each time too.