https://bugs.winehq.org/show_bug.cgi?id=39472
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|NOTOURBUG |INVALID Component|directx-d3d |-unknown
--- Comment #2 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Anastasius Focht from comment #1)
Hello folks,
revisiting.
The GL memory leak was most likely a game client bug and fixed some time ago with late 0.5.x or 0.6.x series (current version: 0.6.5.0)
We generally resolve application bugs as INVALID, reserving NOTOURBUG for upstream (e.g. drivers, libraries) / downstream (e.g. distro) issues.