http://bugs.winehq.org/show_bug.cgi?id=33819
--- Comment #8 from Henri Verbeet hverbeet@gmail.com 2013-06-17 15:19:07 CDT --- (In reply to comment #7)
I'm running Gnome 3.4 so likely compositing, although I've read that Gnome will turn it off for full screen apps.
If possible try without a compositor, because it sounds a bit like front buffer updates aren't properly getting flushed to the screen, although afaik we're calling glFlush() everywhere that happens. This is mostly a consideration for ddraw games, so DirectX 7 would also be consistent with that.