https://bugs.winehq.org/show_bug.cgi?id=53235
--- Comment #2 from Zhiyi Zhang zzhang@codeweavers.com --- (In reply to Giovanni Mascellani from comment #1)
This seems to be an unhandled memory allocation failure:
It's a regression from D3DKMTOpenAdapterFromLuid() using too much memory and resource leaks in the tests. LLVMPIPE may get cleverer in the newer versions so they don't crash.