https://bugs.winehq.org/show_bug.cgi?id=47356
--- Comment #2 from Alberto Salvia Novella es20490446e@gmail.com --- We could make the documentation to clarify that, because I thought that TRACE was the highest priority.
FIXME usually is the one causing trouble, as it spams the same message over and over again in some games. For example if certain texture has a failure, it will spam the message for every loaded texture.
Most likely only ERR is relevant to the average user, so to let them know why the software stopped working.
WINEDEBUG=warn-all,fixme-all,trace-all