http://bugs.winehq.org/show_bug.cgi?id=13801
--- Comment #37 from max@veneto.com 2008-09-21 06:00:38 --- (In reply to comment #36)
I just tried and this has no effect in the TSE2 game. The piece of text which was being displayed after I had disabled the other functions still keeps appearing, and the game is still slow.
So now we know that there are at least 3 different text drawing paths :)
Yep... and I guess that'll make more difficult to locate the problem. I'll try to look inside PATH_ExtTextOut() to see where it goes... maybe it'll join you path somewhere.
Max