http://bugs.winehq.org/show_bug.cgi?id=18895
Summary: Thief 3 crashes on closing. Product: Wine Version: 1.1.23 Platform: PC-x86-64 URL: http://www.eidos.de/downloads/search.html?gmid=174 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: kgbricola@web.de
Created an attachment (id=21737) --> (http://bugs.winehq.org/attachment.cgi?id=21737) Testcase to trigger the crash in d3d8.
Thief 3 crashes in DeletePixelShader if it closes/release all the resources. The game deletes some resources twice and there could the crash happen.
The attached test case let wine crash in the same way. (The only difference is it uses VertexShader instead of PixelShader, but the code which is responsible for the crash is shared between both).