https://bugs.winehq.org/show_bug.cgi?id=34480
--- Comment #46 from oxwivi@gmail.com --- (In reply to Riccardo from comment #45)
(In reply to oxwivi from comment #44)
(In reply to Riccardo from comment #39)
My latest work on this issue, considering Stefan's remarks and hints can be found in this branch: https://github.com/c10ud/wine/compare/TextureAllocation
How do I apply all those patches on Wine? I can't see anyway to download the entire branch on GitHub.
That branch is outdated, I suggest you try one of the following workarounds:
https://bugs.winehq.org/show_bug.cgi?id=34480#c0
or
https://bugs.winehq.org/show_bug.cgi?id=34480#c33
until a proper solution is applied (there's ongoing work but it won't happen _soon_)
Ciao, Riccardo
I've been using x3d_platform=1, but then this happens whenever a game starts: "An unknown DirectX error has occurred and League of Legends cannot start. Please make sure your video card is using the latest video drivers from the manufacturer."
I've commented so on AppDB LoL 4.x page, but no one else seems to have this issue. I installed Windows and it happens there too. So, not a Wine bug.
Right now I'm on Wily, since there's no Wine in PPA yet, I thought might as well compile with workaround patches...