http://bugs.winehq.org/show_bug.cgi?id=17639
--- Comment #4 from Tobias Jakobi liquid.acid@gmx.net 2009-04-19 15:43:58 --- Created an attachment (id=20557) --> (http://bugs.winehq.org/attachment.cgi?id=20557) z-fighting on the floor
Notice the short black lines and dots on the floor. The effect is more apparant when in motion.
I think this visual errors are related to these FIXMEs: fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet fixme:d3d:state_clipping Clipping not supported with vertex shaders