https://bugs.winehq.org/show_bug.cgi?id=42937
--- Comment #3 from mail_subscriber@mail.ru ---
Does any of the affected applications have a demo that can be used to reproduce the issue?
None that I'm aware of, sorry. Though one of the affected games is "King's Bounty: Легенда о рыцаре" (cd version 1.7). Simply starting the new game should reproduce the issue.
But I'm willing to provide any logs, backtraces and test patches of course.
Also, any particular reason for using "backbuffer" ORM?
Yes, at least one of those games doesn't work with "fbo", it spams tons of: err:d3d:wined3d_debug_callback 0x15fc3d8: "GL_INVALID_OPERATION in glBlitFramebuffer(bad src/dst multisample region sizes)" etc.
But it's another issue I guess.