http://bugs.winehq.org/show_bug.cgi?id=21870
Jim Cameron jim_24601@btinternet.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #27657|0 |1 is obsolete| |
--- Comment #13 from Jim Cameron jim_24601@btinternet.com 2010-05-02 12:33:50 --- Created an attachment (id=27672) --> (http://bugs.winehq.org/attachment.cgi?id=27672) Improved crypt support for Steam store
I was using, as a quick and dirty solution, a static variable to keep track of how much data to skip when re-called after getting an incomplete packet. This doesn't work properly in the presence of multiple sessions. This patch allocates a persistent transport struct for each session and keeps the skip count there.