http://bugs.winehq.org/show_bug.cgi?id=22971
Francisco Garibaldi fgaribaldi@linux.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fgaribaldi@linux.com
--- Comment #22 from Francisco Garibaldi fgaribaldi@linux.com 2010-08-07 02:27:50 --- Following Antonio's directions I was able to get graphics, however upside down. The sound is really bad with a crackling sound in the background and constantly cutting.
My settings are:
.wine/user.reg:[Software\Wine\Direct3D] 1281164576 .wine/user.reg-"DirectDrawRenderer"="opengl" .wine/user.reg-"OffscreenRenderingMode"="backbuffer" .wine/user.reg-"UseGLSL"="enabled" .wine/user.reg-"VideoMemorySize"="256" .wine/user.reg-"VideoPciDeviceID"="0x2a42" .wine/user.reg-"VideoPciVendorID"="0x8086" .wine/user.reg- .wine/user.reg-[Software\Wine\DirectSound] 1281162935 .wine/user.reg-"HardwareAcceleration"="Full"
with drirc
<driconf> <device screen="0" driver="i965"> <application name="Default"> <option name="force_s3tc_enable" value="true" /> <option name="no_rast" value="false" /> <option name="vblank_mode" value="3" /> <option name="always_flush_cache" value="false" /> <option name="stub_occlusion_query" value="true" /> <option name="always_flush_batch" value="false" /> <option name="bo_reuse" value="1" /> <option name="texture_tiling" value="true" /> <option name="early_z" value="false" /> <option name="allow_large_textures" value="2" /> <option name="fragment_shader" value="true" /> </application> </device> </driconf>
Attach is the error dump I received while running SC2
I believe, reading from bug 22625, that my card is not recognized as supported for opengl for wine, even though I have OpenGL available in my system.
Mi card is, according to lspci -n: 00:02.0 0300: 8086:2a42 (rev 07)
My glxinfo output is attached