http://bugs.winehq.org/show_bug.cgi?id=36227
--- Comment #1 from Stefan Dösinger stefan@codeweavers.com --- I haven't looked at the game itself yet, but I think I can see what is going on:
err:d3d:resource_unload Resource 0x12d380 is being unloaded while mapped.
The unload is probasbly triggered by a primary surface recreation. This copies the contents to sysmem and invalidates the DIB section contents. If the game writes data into the DIB after the primary recreation that content is lost.