https://bugs.winehq.org/show_bug.cgi?id=46193
--- Comment #4 from George Gibbs vash63@gmail.com --- (In reply to Henri Verbeet from comment #3)
(In reply to George Gibbs from comment #2)
Running just 'xrandr' does correctly report 144Hz though, is there something else I should run to confirm that it's an Nvidia bug?
Maybe "xrandr --q1"
Ok, that does confirm that this is an Nvidia issue I think.
$ xrandr --q1 SZ: Pixels Physical Refresh *0 2560 x 1440 ( 602mm x 341mm ) *50 51 52 53 54
This still seems to impact wine more than other applications though - native games see it correctly as does both Gnome and KDE. Is there some better way to poll available resolutions and refresh rates that they are using?