http://bugs.winehq.org/show_bug.cgi?id=30622
Detlef Riekenberg wine.dev@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #5 from Detlef Riekenberg wine.dev@web.de 2012-06-02 05:35:29 CDT --- The Custom cursor is not redrawn in the Game "The Flying Dutchman" ( http://game.giveawayoftheday.com/theflyingdutchman/ The game is available for free on 2. Jun 2012) in windowed mode.
The cursor works in Fullscreen mode. I'm using the WIne exolorer virtual desktop.
console output flood in windowed mode: 0024:fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP 0024:err:d3d_surface:surface_load Not supported on scratch surfaces.
console output flood in fullscreen mode: 0024:err:d3d_surface:surface_load Not supported on scratch surfaces.
I have the Game installer here without the time limiting wrapper from GOTD.
(renderer: Mesa DRI Intel Ironlake Mobile version: 2.1 Mesa 8.0.2 glx version: 1.4)