http://bugs.winehq.org/show_bug.cgi?id=33484
--- Comment #3 from Anastasius Focht focht@gmx.net 2013-05-12 16:25:57 CDT --- Created attachment 44452 --> http://bugs.winehq.org/attachment.cgi?id=44452 WINEDEBUG=+tid,+seh,+loaddll,+process,+d3d,+d3d8,+msgbox wine ./Lemur\ Editor.exe
Hello folks,
confirming with wine-1.5.30-43-ge5bf20e
In a nutshell the app fails on d3d8::CreateDevice() with NULL device window and user32.GetDesktopWindow() as focus window.
Winedbg on d3d8_CreateDevice:
--- snip --- Wine-dbg>bt Backtrace: =>0 0x7e555307 d3d8_CreateDevice(iface=0x12af70, adapter=0, device_type=D3DDEVTYPE_HAL, focus_window=0x3007e, flags=0x24, parameters=0x91dc38, device=0x935cd0) [/home/focht/projects/wine/wine-git/dlls/d3d8/directx.c:357] in d3d8 (0x00000002) ... Wine-dbg>p *parameters {BackBufferWidth=0x320, BackBufferHeight=0x258, BackBufferFormat=D3DFMT_X8R8G8B8, BackBufferCount=0, MultiSampleType=D3DMULTISAMPLE_NONE, SwapEffect=D3DSWAPEFFECT_DISCARD, hDeviceWindow=(nil), Windowed=0x1, EnableAutoDepthStencil=0x1, AutoDepthStencilFormat=D3DFMT_D24S8, Flags=0, FullScreen_RefreshRateInHz=0, FullScreen_PresentationInterval=0} --- snip ---
Attaching trace log generated with:
WINEDEBUG=+tid,+seh,+loaddll,+process,+d3d,+d3d8,+msgbox wine ./Lemur\ Editor.exe >>log.txt 2>&1
Regards