http://bugs.winehq.org/show_bug.cgi?id=26835
--- Comment #26 from Eevee eevee.wine@veekun.com 2011-04-19 12:24:56 CDT --- Created an attachment (id=34214) --> (http://bugs.winehq.org/attachment.cgi?id=34214) winedbg backtrace from a breakpad dump
I don't think that's it. My first couple dumps have that stack trace (superficially; I don't have debug symbols), but those were immediate crashes due to gameoverlayrenderer. Once I disabled the dll, I started crashing in 'server'.
Example attached.