https://bugs.winehq.org/show_bug.cgi?id=40965
--- Comment #16 from fjfrackiewicz@gmail.com --- The graphics are looking slightly better now in Wine 2.2-159-g0dc677c05f but now in addition to the messed up graphics the game experiences some sort of weird drawing or rendering issue where moving characters don't have all of their movements rendered. What I mean is that a player moves their character forward and the game renders that movement. In Wine, there are moments where the screen is not updated and so you have a moment where a moving character is rendered as remaining still and then the game updates the graphics and the character is shown as moving again.
Also the game keeps spamming the lines below (I filed another bug about those...)
fixme:d3d:surface_load_texture Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers. err:d3d:wined3d_texture_load Failed to load location (srgb 0x1).