https://bugs.winehq.org/show_bug.cgi?id=55140
--- Comment #10 from Krzysztof Bogacki saancreed@gmail.com --- Generally, just following instructions from https://github.com/doitsujin/dxvk#how-to-use should be enough (don't forget to set DLL overrides to native first), although your version of dxvk-nvapi requires DXVK >=2.1 but DXVK >=2.0 requires Nvidia driver >=510.47.03 which could be a problem on Debian 11 (Debian 12 has 525).
Alternatively, you could consider downgrading dxvk-nvapi to release 0.6 which could allow you to try with DXVK 1.x but I'm not sure if that will also cause GPU Caps Viewer to enter the code path on which it will attempt to use NVML. As I said, this is unfortunately quite convoluted.
But if everything goes well, you should see no messages from Wine's d3d channel and a bunch of messages from DXVK instead, like in my log.