https://bugs.winehq.org/show_bug.cgi?id=46118
--- Comment #12 from Henri Verbeet hverbeet@gmail.com --- (In reply to Nathan Bennett from comment #11)
(In reply to joaopa from comment #10) Yes.
Are the error messages from wined3d_debug_callback() also still present? In case they still are, it looks like I forgot to ask this in reply to comment 9, but does disabling csmt also make the error messages go away, or only the glitches?