http://bugs.winehq.org/show_bug.cgi?id=25206
--- Comment #75 from rawfox rawfox@freenet.de 2011-01-27 06:13:14 CST --- (In reply to comment #73)
- return 0;
Using the original function with your __TRY exeption example and noticed, i have no negative skip values anymore.
Is a negative skip value a problem ? (-1 i.e.)
I tweaked that out by a if-statement before to prevent skip going below 0, but it crashed anyways ^^ /shrug, Illegal read adress is just illegal ..
Do we have a downloadable patch for the __TRY exception implementation already ? Or is http://permalink.gmane.org/gmane.comp.emulators.wine.devel/82820 the only source yet ?
With these 3 patches the game is playable and i think about how we can give the com a easy solution for this game, without let them go thru all these steps. A rpm, well .. hmm ..
- vc2008
- d3dx9
reduced errors
- corefonts
without them, my ingame fonts go MickyMouse
- orm=backbuffer, multisampling=on
Blackscreen without backbuffer, multisampling coz i like candy (AA) :)