http://bugs.winehq.org/show_bug.cgi?id=10992
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|stefan@codeweavers.com |stefandoesinger@gmx.at
--- Comment #20 from Stefan Dösinger stefandoesinger@gmx.at 2008-03-01 04:29:38 --- Using diffuse_d3dcolor for SHORT4 type formats is not correct. You should add a new function using glColor4sv or glColor4usv. If the patch produces the expected results, please write a test showing that WINED3DDECLTYPE_SHORT4 is treated as WINED3DDECLTYPE_D3DCOLOR in the fixed function pipeline(see dlls/d3d9/tests/visual.c)
Sorry for the late reply, I'm usually using stefandoesinger@gmx.at in bugzilla. The @codeweavers.com account was created for some testing and *should* be disabled.