http://bugs.winehq.org/show_bug.cgi?id=19761
Wilfried Pasquazzo wilfried.pasquazzo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wilfried.pasquazzo@gmail.co | |m
--- Comment #6 from Wilfried Pasquazzo wilfried.pasquazzo@gmail.com 2009-10-21 07:50:17 --- I searched for the origin of this problem. Here is what I found out so far:
1. The green color appears in other locations too (anywhere where black rectangles should be drawn), e.g. the outline of tooltips, and therefore is likely a problem with palettes rather than transparency. The game has only 8-bit colors.
2. The green color appears only in fullscreen mode ("virtual desktop" fullscreen and "real" fullscreen). If you choose "Windowed" inside the game, it will always run with the correct, black color.
3. It may be some kind of race condition (the game uses multiple threads), because the colors are always correct if the game is started like this:
WINEDEBUG=+relay wine RCT.exe > /dev/null 2>&1
This strange behaviour however makes it much harder to find out where the green color comes from.