http://bugs.winehq.org/show_bug.cgi?id=15559
--- Comment #73 from Casey caseyjp1@gmail.com 2008-12-09 04:50:49 --- (In reply to comment #72)
Hi,
It's getting obvious that the issue is going on a per app basis. Still, I'm mostly experiencing distorted sound:
- WoW: OK
- Guild Wars: OK
- TF2, HL²: OK
But still:
- Rune: echo + scratchiness
- Call of Cthulhu Dark corners of the earth: idem
- Diablo II: idem
- Overlord: idem
Using ALSA 1.0.17a through Pulseaudio 0.9.10
I tend to agree with that. (per app)....BUT, none of the apps I've tried have ANY issue with OSS using padsp. The problem with that, again, is that its not by any stretch an optimal solution for a long term fix.
I'm a user, not a dev, but it seems to me that the wine folks and the pulse folks should stop the bickering, get together and fix this crap. I don't mean to sound callous, but every mail list I've read regarding pulseaudio and wine is more a finger pointing contest rather than an attempt at a longer term solution.
Pulseaudio ain't going away folks, and having to fumble through winecfg and surfing maillists to find work arounds isn't gonna win many fans when all that's wanted is to use the app of choice to play a game or listen to tunes or what have ya.
My thoughts on it anyway, and now off my soapbox.