http://bugs.winehq.org/show_bug.cgi?id=14038
--- Comment #4 from Tobias Jakobi liquid.acid@gmx.net 2008-06-25 15:50:51 --- Now for my Geforce FX 5900 based system.
Again, the bug reported by me here appears when "post-processing effects" is set to "high" in the options menu. The OffscreenRenderingMode is "backbuffer".
Here the entire screen is a solid color mess.
Switching "post-processing effects" completly off solves the problem, but you don't get the additional eye candy ;-)
Switching "post-processing effects" to "medium" kinda works, but results in a visual error like the one Jan reported. Going to attach another screenshot for that one.
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Now setting OffscreenRenderingMode to "fbo":
"post-processing effects" = "medium": This configuration works, the scene is displayed with a sepia (?) filter. That's what I looks like when playing MP2 on a native Windows system.
"post-processing effects" = "high": Same artifacts like OffscreenRenderingMode set to "backbuffer".