http://bugs.winehq.org/show_bug.cgi?id=16559
--- Comment #24 from Andrew Church wine@achurch.org 2009-05-08 22:21:37 --- Created an attachment (id=20984) --> (http://bugs.winehq.org/attachment.cgi?id=20984) Support all pixel formats checked in IDirect3DDevice7::EnumTextureFormats()
For the games that all give out the same three warnings (which seem to be formats 19, 64, and 70 as of wine-1.1.21), the cause seems to be that some formats tested in IDirect3DDevice_7_EnumTextureFormats() are not supported by PixelFormat_WineD3DtoDD(). This patch adds support for the three missing formats -- though I'm not positive they're correct, since even Microsoft's SDK documentation seems to be inconsistent about the terms it uses for bump map pixel components...
Since the warnings are from texture enumeration, it probably won't fix any games that only show those three pixel format warnings.