http://bugs.winehq.org/show_bug.cgi?id=11705
--- Comment #13 from Kai Blaschke webmaster@thw-theorie.de 2008-05-07 12:28:41 --- Sorry, just noticed this after posting, it may also be relevant:
fixme:d3d_shader:handle_ps3_input More input varyings declared than supported, expect issues fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #15: "Fragment info\n-------------\n(140) : error C1068: array index out of bounds\n" fixme:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ glsl_shader.c / 3209