https://bugs.winehq.org/show_bug.cgi?id=38326
Bug ID: 38326 Summary: 3DMark03: Could not find vertex shader attribute 'vs_in1' Product: Wine Version: 1.7.39 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: isakov-sl@bk.ru Distribution: ---
Running 3DMark03 I got several messages like --- fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #92: fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in1' to match BindAttributeLocation request. fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request.
--- This probably appears because of using vs_link instead of vs_in. Crossover codes differs by this usage and shown 4 times better result in Rag Troll test.