http://bugs.winehq.org/show_bug.cgi?id=34239
--- Comment #12 from Pekka Helenius fincer89@hotmail.com --- Created attachment 48317 --> http://bugs.winehq.org/attachment.cgi?id=48317 Microstation V8i rendering problems - WINEDEBUG=+d3dhader,-win,-nls (Wine 1.7.17 with Intel HD 4600 graphics)
Some additional notes:
I dug this problem a little bit more. The earlier test I submitted while ago was made using fglrx drivers with AMD Radeon 7970 graphics card (Ubuntu 13.10, 32-bit prefix).
I decided to test the bug also with my laptop, equipped with Intel HD 4600 graphics card. This card could manage the d3d_shader line 6162 call allright (Nouveau + default Linux Mint 16 settings). d3d_shader part wasn't problematic after all. However, with this Intel card, d3d_surface throwed fixme messages all the way to the terminal output so I decided to debug it.
The issue is equal to the end user but there seems to be differences depending on your graphics card and drivers you use, however.
D3D_shader part with Intel HD 4600 as an attachment.