https://bugs.winehq.org/show_bug.cgi?id=56968
--- Comment #13 from Dario dario86@tutamail.com --- «Resident Evil - Seamless HD Project» and «Resident Evil 2 - Seamless HD Project» do work while «Resident Evil 3 - Seamless HD Project» does not. Injecting DLLs of all three games only use a few methods from the standard library and Libwebp. The one that does not work though, additionally uses functions from KERNEL32.dll in its injecting DLL, namely «FlushInstructionCache», «FreeLibrary», «GetCurrentProcess», «LoadLibraryA» and «VirtualProtect».
All of the three look similar in their implementation, but in the one that does not work the methods for loading high definition textures are never executed.