http://bugs.winehq.org/show_bug.cgi?id=13076
Aaron Denney wine@wnoise.ofb.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|0.9.61. |1.5.3
--- Comment #9 from Aaron Denney wine@wnoise.ofb.net 2012-05-18 11:12:21 CDT --- Yes, it still happens in the latest version I can readily check: 1.5.3 (my compilation environment is currently broken). I haven't added any comments because there is nothing to add[*] -- the situation is exactly the same as it was in 0.9.x. There's been no reason to suspect that it might have gone away. Adding comments every release would be something like 100 comments that do little beyond clogging up the bug tracker and making it harder to read this bug.
In truth, it's not an issue I particularly care about as expressed here (the games all have linux ports, and the issue is essentially cosmetic). I'd argue that it's not important whether it's relevant to me, because it is Nonetheless, it is a nice, narrow, readily reproducible bug with *full source*.
Triaging bug reports and closing no longer relevant ones is valuable, but when deciding relevance, the last time the OP said anything about doesn't say very much. If this were an impossible to reproduce bug only triggerable with an unavailable binary, it would make sense to close it after a few years of no activity -- there's no way to actually test or get further information. This is the exact opposite case.
[*] Actually, there is something minor to add -- it works fine in virtual desktop mode, it only fails with separate windows. But I strongly suspect this isn't a change.