http://bugs.winehq.org/show_bug.cgi?id=24746
--- Comment #2 from Javier Kohen jkohen@users.sourceforge.net 2010-12-11 02:02:50 CST --- Created an attachment (id=32439) --> (http://bugs.winehq.org/attachment.cgi?id=32439) Default console output in FBO mode
Confirmed with Wine 1.3.9. It seems that the only difference in the default console output between FBO and backbuffer mode is this line, which repeats in FBO mode as long as the game is running, and never appears in the other mode:
err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBlitFramebuffer() @ surface.c / 3325
Updating to nVidia's driver version 256.53-2 didn't help.
I'm not including a screenshot because it's just a black screen. I've noticed that the Telltale Games logo that appears right after starting the game is a good telltale that the bug is present. For some reason the narrator that comes afterwards is visible, but then the game isn't (this hasn't changed from the behavior I saw originally).