http://bugs.winehq.org/show_bug.cgi?id=27734
--- Comment #11 from mikahbot@gmail.com 2011-07-11 21:32:55 CDT --- (In reply to comment #10)
There's no point in logging what happens after 'expect a crash', I think.
I logged it just in case it mattered, that's all. Has anyone else had the same problems as me? I find that the logs do not display correctly either when viewing them through the map or creating a quest sticky at the top right. It happens maybe ten minutes after the game has run, though the crash itself hasn't been timed yet.
I added the UseSLGL disabled line to the registry, but the crashed happened before and after, so I don't think that did anything. Should I try updating to 1.3.24?