http://bugs.winehq.org/show_bug.cgi?id=27472
--- Comment #9 from Austin English austinenglish@gmail.com 2011-06-19 23:07:21 CDT --- (In reply to comment #8)
Not sure exactly how useful this is. A user posted this in the comments for the AppDB entry:
seems i fixed crash by patching D3DDrv9.dll, where i changed "jnz loc_1002C5FB" to "jmp loc_1002C5FB" so it like when int g_DisableTextureStreaming != 0;
please test if my D3DDrv9.dll works for you www.multiupload.com/8E32OJSQKM
I can confirm that it does prevent the crashing, however the game is stuck with low resolution textures.
Works here. Theoretically you could accomplish the same with the ini file setting bUseTextureStreaming=False.