http://bugs.winehq.org/show_bug.cgi?id=15868
--- Comment #14 from Rico kgbricola@web.de 2008-11-21 08:26:44 --- Created an attachment (id=17389) --> (http://bugs.winehq.org/attachment.cgi?id=17389) dirty hack which disables the vertexshader recompilation
This hack disables the vertexshader recompilation (Probably we could use this extension http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt for doing this for us. But I have no glue where to put it in.). Now the game speed is fine.
But there are several other glitches like bug 9717 (Using fbo makes the screen grey for me).
Off course when you jump into the water the game looks fine.
But there are tree parts off the screen ...the upper half, the bottom left and the bottom right.
I tried with NVIDIA 180.08 - geforce 8800GTS, kernel 2.6.27.5 on fedora9, ORM=backbuffer