http://bugs.winehq.org/show_bug.cgi?id=30570
Bug #: 30570 Summary: err:d3d:device_clear_render_targets, invalid GL operations sent when running 3DCG Product: Wine Version: 1.5.2 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: dottomi@gmail.com Classification: Unclassified
Created attachment 39995 --> http://bugs.winehq.org/attachment.cgi?id=39995 Wine output
See the attached log.
When 3D Custom Shoujo is run, d3d:device_clear_render_targets is calling glClear and getting an GL_INVALID_FRAMEBUFFER_OPERATION every time.
Given this message is marked as "err", I think it shouldn't be happening.