https://bugs.winehq.org/show_bug.cgi?id=46470
Amruth Aradhya a.amruth@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED URL| |https://www.daz3d.com/forum | |s/discussion/comment/420347 | |1/#Comment_4203471
--- Comment #19 from Amruth Aradhya a.amruth@gmail.com --- test results of last patch released [attachment #63713 [details]] .
1. after applying this patch. Now runing 'wine clinfo.exe'. It shows the correct properties of the OpenCL platform and devices available on the system. doesn't show the earlier wine OpenCL 1.0 limitation warning.
2. Yes, both Nvidia GPU and POCL lib CPU are showing up as OpenCL device in Daz Studio dForce Simulation Advanced Settings. dForce cloth simulation is working on both Nvidia GPU and POCL lib CPU device.
3. already Nakarin Khankham has confirmed that both AMD GPU and POCL lib CPU are showing up as OpenCL device in Daz Studio dForce Simulation Advanced Settings. Also he has confirmed that dForce cloth simulation is working on both AMD GPU and POCL lib CPU device. Additionally he has confirmed that even Blender win64 applications shows the AMD GPU as OpenCL cycles compute device and found working.
So the patch is working on Intel CPU and AMD CPU, AMD GPU and Nvidia GPU. No side effects found so for.
4. this confirms that the Wine OpenCL 1.2 version support is now available. also the patch has code changes to support OpenCL 2.1 version.
5. Summary description of list of code changes done. refer to comments by Nakarin Khankham Comment #1 Comment #3 Comment #9
6. for latest code changes for this patch refer to attachment #63713 or https://github.com/kytulendu/wine-opencl
this bug can be RESOLVED. I request the @Admin to proceed further and include these features in winehq release binary. A lot of people are eagerly waiting for this feature here. https://www.daz3d.com/forums/discussion/60901/daz-studio-and-linux/