http://bugs.winehq.org/show_bug.cgi?id=16114
--- Comment #5 from haarp liquitsnake@gmx.net 2009-01-03 12:58:22 --- Thanks for the link. Sadly, this didn't fix the bug. I'm guessing Bridge It's detection mechanism is a bit more sophisticated, as they probably anticipated people on ATI hardware were going to try to circumvent it. No idea how to check what the game checks for tho...