http://bugs.winehq.org/show_bug.cgi?id=16280
--- Comment #7 from Jérôme Gardou jerome.gardou@laposte.net 2008-12-06 06:01:49 --- This bug IS the one that I encounter in my game... Commenting out this piece of code makes it happy and resetting the device properly.
Also, refcounts of zero in undestroyed objects are rare cases, and wine's implementation of d3d should not rely on it.