https://bugs.winehq.org/show_bug.cgi?id=52774
kolAflash kolAflash@kolahilft.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kolAflash@kolahilft.de
--- Comment #4 from kolAflash kolAflash@kolahilft.de --- Looks like Elite Dangerous might have a similar issue:
01b8:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0000000000A1BEF0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 000000006275FAC8, modes 0000000000000000 partial stub! 01b8:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0000000000A1BEF0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 000000006275FAC8, modes 0000000003F7DD10 partial stub! 01b8:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00000000009F98C0, format 0, format_support 000000006275F588 partial-stub! 01b8:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0xe.
Same when running with WINE_D3D_CONFIG='renderer=vulkan':
01b4:fixme:d3d:get_vulkan_physical_device Multiple physical devices available. 01b8:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot 01b8:fixme:toolhelp:Heap32ListFirst : stub 01c4:fixme:d3d:get_vulkan_physical_device Multiple physical devices available. 01c4:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0000000000A1BFC0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 000000006275FAC8, modes 0000000000000000 partial stub! 01c4:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0000000000A1BFC0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 000000006275FAC8, modes 0000000003F7DD10 partial stub! 01c4:fixme:d3d:get_vulkan_physical_device Multiple physical devices available. 01c4:fixme:d3d11:d3d11_device_CheckFormatSupport iface 00000000009F9990, format 0, format_support 000000006275F588 partial-stub! 01c4:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0xe.
Workaround for Elite Dangerous: Use DXVK See also: https://appdb.winehq.org/objectManager.php?sClass=version&iId=37490&...
QUESTION: Should I open a separate bug for Elite Dangerous?
This seems to be related too: Company of Heroes 2 crashes on launch (needs DXGI_FORMAT_R8G8B8A8_UNORM and DXGI_FORMAT_R8G8B8A8_UNORM_SRGB) https://bugs.winehq.org/show_bug.cgi?id=47398