https://bugs.winehq.org/show_bug.cgi?id=39472
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTOURBUG
--- Comment #1 from Anastasius Focht focht@gmx.net --- Hello folks,
revisiting.
The GL memory leak was most likely a game client bug and fixed some time ago with late 0.5.x or 0.6.x series (current version: 0.6.5.0)
I didn't encounter this one for a long time, even after 30+ consecutive games without restart/reconnect.
The usage hovers around 500-800 MiB with medium graphics settings.
--- snip --- $ watch -n2 nvidia-smi ...
Sun May 21 21:26:55 2017 +-----------------------------------------------------------------------------+ | NVIDIA-SMI 367.27 Driver Version: 367.27 | |-------------------------------+----------------------+----------------------+ | GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. | |===============================+======================+======================| | 0 GeForce GTX 850M Off | 0000:01:00.0 Off | N/A | | N/A 68C P0 N/A / N/A | 589MiB / 2002MiB | 56% Default | +-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+ | Processes: GPU Memory | | GPU PID Type Process name Usage | |=============================================================================| | 0 12453 G /usr/libexec/Xorg 21MiB | | 0 12947 G ...mes\World_of_Warships\worldofwarships.exe 567MiB | +-----------------------------------------------------------------------------+ --- snip ---
Resolving 'upstream'.
Regards