https://bugs.winehq.org/show_bug.cgi?id=51107
Bug ID: 51107 Summary: rise of nation extended: cannot do multiplayer Product: Wine Version: 6.7 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: clabbe.montjoie@gmail.com Distribution: ---
When creating a multiplayer lobby, correct set of IP are well displayed in below of screen. But joining with "direct connection" fail. tcpdump on host show that packet are coming.
Tryed to install winetrick direcplay without any change.
ss -ulpn on host State Recv-Q Send-Q Local Address:Port Peer Address:PortProcess UNCONN 0 0 0.0.0.0:15454 0.0.0.0:* users:(("wineserver",pid=10362,fd=249),("rise.exe",pid=10360,fd=126)) UNCONN 0 0 0.0.0.0:56915 0.0.0.0:* users:(("wineserver",pid=10362,fd=246),("rise.exe",pid=10360,fd=122)) UNCONN 0 0 0.0.0.0:17805 0.0.0.0:* users:(("wineserver",pid=10362,fd=251),("rise.exe",pid=10360,fd=129)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=256),("rise.exe",pid=10360,fd=133)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=255),("rise.exe",pid=10360,fd=132)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=253),("rise.exe",pid=10360,fd=131)) UNCONN 0 0 0.0.0.0:34987 0.0.0.0:* users:(("wineserver",pid=10362,fd=252),("rise.exe",pid=10360,fd=127)) UNCONN 0 0 0.0.0.0:11087 0.0.0.0:* users:(("wineserver",pid=10362,fd=250),("rise.exe",pid=10360,fd=128)) UNCONN 0 0 0.0.0.0:44780 0.0.0.0:* users:(("wineserver",pid=10362,fd=254),("rise.exe",pid=10360,fd=130)) UNCONN 0 0 0.0.0.0:13972 0.0.0.0:* users:(("wineserver",pid=10362,fd=248),("rise.exe",pid=10360,fd=125))
tcpdump show that game correctly send broadcast advertising of the game. But the second PC (client) does not see the game as joinable.
The problem seems that the game does not "get" UDP packets