https://bugs.winehq.org/show_bug.cgi?id=46359
--- Comment #4 from Jan Havran havran.jan@email.cz --- Created attachment 63149 --> https://bugs.winehq.org/attachment.cgi?id=63149 4.0-rc4-WINEDEBUG=+tid,+seh,+timestamp,+d3d
Update: although crash during shooting is fixed (but there are printed err lines from wined3d_device_process_vertices), I found out that there are other issues.
As I commented on bug #46362, there are issues with certain maps. Some crash during loading and some during certain event. This is example of map Firework, where it crash after taking handmap. After this crash there appears message window of title "TransformPoints", text "ProcessVertices" and one button "ok".
On top of that, in this map is not rendered camp fire, which worked before this regression.
The attached log contains first 20k lines and last 1M5 lines (Wine 4.0-rc4)