https://bugs.winehq.org/show_bug.cgi?id=53704
--- Comment #16 from Luis Ortega luiorpe1@gmail.com --- I gave it a go and found the issue. It strives from mistakenly using DMUS_PORTPARAMS7 instead of DMUS_PORTPARAMS in synth.c:IDirectMusicSynth8Impl_Open().
I'm attaching a patch with the fix. There are also a couple of minor changes in the same hunks, the dwSize is for correctness and the sizeof(def) for legibility, at least for me. I propagated the DMUS_PORTPARAMS7 change to tests/dmsynth.c but haven't tested it.
Now the game doesn't crash and the DirectMusic menu entries show up disabled in-game. In previous versions of Wine they were selectable but outputted no sound. The sound remains playable with DirectSound as before.