https://bugs.winehq.org/show_bug.cgi?id=46403
Bug ID: 46403 Summary: Vietcong: crash caused by loading map/other events Product: Wine Version: 4.0-rc4 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: havran.jan@email.cz Regression SHA1: 70a95cea66384b475bd3584768b5fffc5f940a17 Distribution: ArchLinux
Vietcong game now crashes during loading certain maps or after certain player action on some other maps. Example of this action is taking hand map on map "Firework".
This was reported in bug #46359, comment #c4. Game was working good with Wine 4.0-rc2, but with regression from commit b18a53a5b44b651cde8e05200c75eacf54f49926 in 4.0-rc3 shooting from weapons started causing the crash (some map started crashing after load, like "Firework" map). These general crashes were fixed by commit 70a95cea66384b475bd3584768b5fffc5f940a17 in 4.0-rc4, but the situation is still not as good as with 4.0-rc2: game does not crash so often as in 4.0-rc3, but the crashes are still happening.
Please see attachment #63149 from bug #46359 [1], which was created on map "Firework" with WINEDEBUG=+tid,+seh,+timestamp,+d3d. This log is reduced to first 20k lines and last 1M5 lines.
[1] https://bugs.winehq.org/attachment.cgi?id=63149