http://bugs.winehq.org/show_bug.cgi?id=28284
--- Comment #10 from GyB gyebro69@gmail.com 2011-09-22 09:57:00 CDT --- (In reply to comment #9)
Created an attachment (id=36512)
--> (http://bugs.winehq.org/attachment.cgi?id=36512) [details]
waveOutWrite: Delegate all writing to the audio feeder thread
This hack prevents concurrent writes by the audio feeder thread and waveOutWrite (which is used by DSound). See bug #28464. Please report.
Is this patch intended to be used along with the previous one, or only this one should be tried? In the later case (only this patch applied), I'm not getting any audio output from games, when emulation is used (the Wine test sound does play correctly).