https://bugs.winehq.org/show_bug.cgi?id=34106
--- Comment #13 from Nikolay Sivov bunglehead@gmail.com --- (In reply to Gijs Vermeulen from comment #10)
Still crashes with wine-8.0rc2. By default, it loads native d3dx9_33, d3dx10_33 and d3dcompiler_33. I set those to builtin together with d3dcompiler_43 and 47, then I could reproduce.
vkd3d:fixme:write_sm4_block Unhandled instruction type HLSL_IR_JUMP. 01b4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 01b4:err:d3dcompiler:D3DCompile2 Shader log: 01b4:err:d3dcompiler:D3DCompile2 <anonymous>:178:53: E5005: Function "exp" is not defined. 01b4:err:d3dcompiler:D3DCompile2 01b4:warn:d3dcompiler:hresult_from_vkd3d_result Invalid shader bytecode.
Hi, Gijs.
Do you remember which game exactly was this?