https://bugs.winehq.org/show_bug.cgi?id=39796
--- Comment #18 from alexchandel@gmail.com --- In testing commit 8dc170e, the first graphics mode had no MAVs during loading or immediate gameplay; however quitting the game triggers either two MAVs or an "err:seh:setup_exception_record stack overflow 944 bytes in thread 0009", with no apparent pattern.
The second graphics mode is more bizarre: no MAVs during loading or immediate gameplay, but upon quitting the game an Illegal Instruction followed by a MAV occurs.