http://bugs.winehq.org/show_bug.cgi?id=12550
--- Comment #4 from Rico kgbricola@web.de 2008-04-13 14:56:36 --- Created an attachment (id=12143) --> (http://bugs.winehq.org/attachment.cgi?id=12143) workaround for this bug
Attached is a workaround for this problem.
The problem is that GL_TEXTURE_SHADER_NV gets disabled in ActiveContext(..., CTXUSAGE_BLIT) this wasn't the case before the regression -> ActiveContext(..., CTXUSAGE_RESOURCELOAD)
Would it help locate the bug more precisely if I tried starting the application with Mesa software rendering instead?
I don't think so. For now I think there are enough information.